Assets and Texturing

For our characters and environment assets we typically like to take the stylized route. While we have done more realistic texturing in substance painter for client work, we’ve mostly specialized in creating hand painted textures for our own games.


Style studies

We also like to do some quick art studies. Here are stylized versions of Yennefer and Geralt. These characters are originally from The Witcher 3: Wild Hunt by CD Project RED. Their outfits are based on the ones they wear in the mobile game AFK Arena by Lilith Games.


Environment Textures

For our game environments we like to create relatively simple meshes and let the texture do the working. Here’s a collection of textures we created for our upcoming fantasy platformer How To Catch A Firefly.